Turbochargers will be completely re-worked, with many more options and configurations available. LCV4.2 will see the introduction of a complete re-work of the Engine Designer, with vastly improved calculations and simulation of both naturally-aspirated and forced-induction engines. “Currently, the Car and Engine Designer tools are close to being feature-complete. ❼uál es el estado actual de la versión de acceso anticipado? “In the full release of Automation, we will have the Car and Engine Designer feature-complete, a Multiplayer Challenge Mode, as well as the fully-functional Campaign mode.” ❼uán diferente será la versión completa de la versión de acceso anticipado? There will likely be a V5.1 and 5.2 Update along the way.” LCV5.0 will be primarily a campaign-based update, and will begin the process of making the Campaign Modes feature-complete. Additionally, we are planning to bring back the Multiplayer Challenge Mode from the Kee Engine days in LCV4.3. With this, all of the Scenarios and Tutorials will be re-done to reflect the changes made in the game, and will return in this version. Once the LCV4.2 development cycle is completed later in 2022, LCV4.3 will introduce supercharging to the Engine Designer, at which point both design tools will be feature-complete. “Automation continues to be in active development, and will continue to be in development for the foreseeable future. ❼uánto tiempo va a estar este juego en acceso anticipado aproximadamente? “Automation is a very expansive game, and without the financial support that Early Access offers, this game would otherwise be impossible to produce to the high standards we strive for.”
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